Weapon abilitys
Posted: Thu Nov 29, 2018 12:55 pm
I know there are "abilities" to certain weapons that have a book that applies certain skills to certain weapons (mortal strike, double strike and others). But what I mean is to give meaning to using fencing or macefighting or swordmanship, not just be a fighting skill, for example:
This could also affect monsters so it doesn't turn fights one sided. What do you think?
- Fencing weapons have a % chance to cause bleeding that varies on your fencing skill level (kinda like poison);
- Macefighting weapons have a % chance to stun an enemy this would % would increase with the macefighting level or the time stunned would increase with level of macefighting;
- Swordmanship would increase the parry % percentage which also would increase along with the level of swordmanship you have.
This could also affect monsters so it doesn't turn fights one sided. What do you think?