Primary skills cap

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artkrime
Posts: 11
Joined: Mon May 06, 2019 4:48 pm
Location: Quebec, Canada

Primary skills cap

Post by artkrime » Sun May 12, 2019 6:19 pm

Hi,

Setted up my 3 primary skills. All of those are not in my primary classes skills. That mean all of those will cap at 95, right? If yes, alchemy seem capped at 60, does something special i miss?

Thx

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Allanon
Posts: 285
Joined: Mon Jul 26, 2010 5:26 am

Re: Primary skills cap

Post by Allanon » Tue May 14, 2019 6:33 pm

Hi, what class is your character?
All primary skills should go to at least 95 (unspecced)
All secondary skills should go to at least 75 (unspecced)
All other skills should cap at 60 unless you are a "hardcore" character and some of their skills are capped lower.
If you just build a crafting character then you can choose any crafting skill in primary and secondary if you want.
The crafting skills in primary will cap at 100 and the crafting skills in secondary will cap at 80.
Then you need to allow for any race bonuses.

If alchemy is not part of your Primary or Secondary skill choices for your class, it will cap at 60.
Alchemy is not a trade skill here.

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artkrime
Posts: 11
Joined: Mon May 06, 2019 4:48 pm
Location: Quebec, Canada

Re: Primary skills cap

Post by artkrime » Tue May 14, 2019 8:05 pm

Great thx Allanon,

I get thief classe and alchemy is not a crafting skill, this is why it is capped to 60.

A+

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