The paladin is the premier religious fighter, with
strong healing in addition to some magery and meditation (may have a limited spell
book but is able to cast from all scrolls). The Paladin's focus is
first on battle then on healing. They don’t get as high a skill in
leadership as the knight or as much healing as the cleric, but are
a very strong class all around.
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Special Skill |
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Primary Skills |
- Fencing / Macefighting / Swordsmanship
- Tactics
- Healing
- Magic Resistance
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Secondary Skills |
- Archery
- Wrestling
- Anatomy
- Leadership
- Magery
- Necromancy or Druidry
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Maximum Base AR |
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Spells Available |
- 1st Circle
- Create Food
- Heal
- Nightsight
- 2nd Circle
- Cunning
- Cure
- Harm
- Protection
- 3rd Circle
- Bless
- Fireball
- Teleport
- 4th Circle
- Arch Cure
- Arch Protection
- Curse
- Greater Heal
- Recall
- 5th Circle
- Magic Reflection
- 6th Circle
- Reveal
- 7th Circle
- Gate Travel
- Polymorph
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