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Ranger


A ranger is the premier archer, supported by taming, magery and either necromancy or druidry.  In addition the ranger has some unique abilities to track, point and restore a weary group.


Special Skill

  • Archery

Primary Skills

  • Tactics
  • Anatomy
  • Tracking
  • Camping

Secondary Skills

  • Fencing / Macefighting / Swordsmanship
  • Parrying
  • Healing
  • Taming
  • Magery
  • Magic Resistance
  • Druidry / Necromancy

Maximum Base AR

  • 26

Spells Available

  • 1st Circle
    - Clumsy
    - Create Food
    - Feeblemind
    - Heal
    - Nightsight
    - Weaken
  • 2nd Circle
    - Agility
    - Cunning
    - Cure
    - Harm
    - Strength
  • 3rd Circle
    - Fireball
    - Teleport
  • 4th Circle
    - Fire Field
    - Greater Heal
    - Lightning
    - Recall
  • 5th Circle
    - Magic Reflection
    - Poison Field
  • 6th Circle
    - Dispel
    - Paralyze Field
  • 7th Circle
    - Energy Field
    - Gate Travel
    - Polymorph


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