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Rogue


Historically thieves have never really been welcome in groups, unless you don't mind waking up without your wallet. But between their locking picking skills and limited bard songs, they should be welcome in a party of adventurers. Give a thief mining and cartography and you will have an awesome treasure hunter.


Special Skill

  • Lockpicking

Primary Skills

  • Tactics
  • Hiding
  • Poisoning
  • Stealing

Secondary Skills

  • Fencing / Macefighting / Swordsmanship
  • Parrying
  • Healing
  • Magic Resist
  • Musicianship
  • Provocation
  • Peacemaking
  • Stealth

Maximum Base AR

  • 20

Spells Available

  • 1st Circle
    - Create Food
    - Heal
    - Nightsight
  • 2nd Circle
    - Cure
    - Harm
    - Magic Trap
    - Magic Untrap
  • 3rd Circle
    - Magic Lock
    - Poison
    - Teleport
    - Unlock
  • 4th Circle
    - Greater Heal
    - Recall
  • 5th Circle
    - Incognito


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