Experience |
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The experience awarded for a creature is related to the amount of money that the creature drops as loot. Creatures that drop no loot award no experience. Experience works on a sliding scale, meaning that it is based on the amount of experience you earn within a 24 hour period. For example, say you start the day at 9am hunting. You gain full experience for everything that you kill until you gain 1500 experience that day. Once you hit 1500 experience, you gain only 75% of what critters would normally give you. The mob type makes no difference. If you continue hunting that day and get up to 2000 exp in the same day, you will now only get 50%. At 2500 25%, and once you've earned 3000 experience in one 24 hour period of hunting, you will only gain 1 exp point for ANYTHING that you kill, be it a dragon or a mongbat.
After the 24 hour period has expired, for the above example it would be
9AM the next day, you will again gain full experience from the things
you kill. |
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