Keys |
Keys (including key rings) are newbiefied, so you don't have to worry about carrying them around with you as long as you make sure that they stay in your main backpack. The same goes for Spell books and Rune books. Anyone can copy a key, bought from a provisioner or made by a tinker. To copy a key simply double click the blank key and target the key you want to copy no skill required. Keys can be named (or renamed) by double clicking on the key and then targeting the key itself. To add a key to a key ring, double click the key ring and target the key that you want to add. To remove all the keys from the key ring, double click the key ring and target the key ring. You can't use a key to lock a container if the key is inside of the container that is being locked. |
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