New Casting System
Posted: Thu Sep 03, 2015 6:11 am
How about a new casting system for spells.
When I set up my in-game macros and then log off, I loose at least half of them.
But if you could come up with a system where a player only has to type "cast <nameofspell>", that would be really helpful.
Also, it would be helpful if we could type in "skill <skillname>" for the different skills.
Just a thought.
When I set up my in-game macros and then log off, I loose at least half of them.
But if you could come up with a system where a player only has to type "cast <nameofspell>", that would be really helpful.
Also, it would be helpful if we could type in "skill <skillname>" for the different skills.
Just a thought.